Synstacks
All-in-one developer and community platform for task management, team collaboration, and documentation.
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I’m a Unity (C#) game developer and the founder of Lunar Studios. I’ve shipped a commercial game on Steam (Harve), and for Tidewake I lead programming, project planning, business organization, and task assignment. I also work in IT as a Tier 1 Help Desk Technician, building real-world troubleshooting and systems experience.
Dashboards, studio sites, and APIs for real products.
Unity gameplay systems, tools, and production pipelines.
Tier 1 troubleshooting and customer-facing technical support.
A stylized naval roguelike focused on ship combat, progression, and customization. I lead programming, project planning, business organization, and task assignment.
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A relaxing ecosystem builder where players place trees and spawn animals to shape their own world. Released on Steam.
View on Steam
All-in-one developer and community platform for task management, team collaboration, and documentation.
Visit SynstacksClient website expanding outreach and a professional front for his customers
Visit Micks Auto DetailGame marketing landing page showcasing features, visuals, and community engagement.
Visit TidewakeLive store page with trailers, updates, and development progress.
Visit Tidewake on SteamI’m a Unity (C#) game developer and founder of Lunar Studios, focused on building memorable systems-driven gameplay. I shipped Harve on Steam and for Tidewake I lead programming, project planning, business organization, and task assignment. Alongside game development, I work in IT at Ntiva as a Tier 1 Help Desk Technician, sharpening my troubleshooting and customer support skills.
Let’s connect for collaborations, studio opportunities, or IT support roles.